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NPC Generator

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Advanced [show]


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His silver crest is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Calm and collected, he is a well trained Architect. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Architect business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Salasar took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Flaws: Secretive. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Azaki Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is short and silver. This hazel eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Criminal record, Family. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Azaki Shupe, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Darkwood Buckler.


Social Check DCs


Theriatis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to cover his moderate length golden hair. He has several tiny ruby earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He is a Hag in disguise. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Adventurer, Attractive. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Theriatis Arnuanna, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Andry Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a slaver, Andry was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and she wants to get laid

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Mentor, Nature. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Andry Deephollow, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Ahlyssa Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears brown leather gloves, a brown jacket, and tight pants. Her brown hair is wavy and long. She has gleaming, smiling blue eyes.

Personality: She is irascible and easily irritated. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Military. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Ahlyssa Tyndall, Female Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Fonkin embodies much of what other species detest in the Gnomes. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in a small plains village. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. Days after completing his studies, news broke out that his hometown was attacked by drow. Fonkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Job. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Offund, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears many layers of old clothing at all times. His tied-back hair is silver. His blue eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He has worked as a Animal Trainer like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Joker, Logical, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Uraim Rakankrak, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Hematite (4 gp).


Social Check DCs


Dain Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly pickaxes and nunchakus. He has done his best to style his red hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He also has developed a complete distrust of the Guard profession.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Criminal record, Job. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Dain Thrahak, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)4 (-3)
Skills Acrobatics +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Thiala Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and brown handkerchief worn on her left side. Her skin is fair and her fingers are delicate and long. She has dyed her greying brown hair a little too much giving a sharp brown color. Her fierce green eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.

History: A powerful slaver made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.

Motivation: To reunite with her absent father.

Ideals: Professionalism. Flaws: Disease. Bonds: Mentor, Family. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Thiala Iranapha, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs

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