Seven Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a brown coat. She keeps her long cinnamon fur kept up in a rat tail. Her eyes are likewise green.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the south. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 gp. 1 Darkwood Shield.
Chenna Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes are brown and beady.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born in the south. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She left for the south, certain she would find work there.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Large well-done wool tapestry (300 gp).
Nurkara Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her green robe. Her skin is fair and her fingers are delicate and long. Her tied-back hair is white. Her green unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Flaws: Disease, Lazy. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Tanglefoot bags.
Norsko Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his greatsword ready. His red hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Spy, Norsko learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting, Joker. Bonds: Attractive, Job. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Dorn Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely white suit with pastel socks and a vest with buckled shoes. He has done his best to style his brown hair to look like a famous performer. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Opinionated, Artistic. Bonds: Military, Slave. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Chain shirt.
Oriel Carlyle, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Slave Trader does. She is physically well-built. She wears a broad hat to cover her moderate length silver hair. Her fierce amber eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Slave Trader and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Tailor again.
Ideals: Joker. Flaws: Mundane. Bonds: Job, Rich, Immigrant. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Adam Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a brown shirt with thin grey vertical stripes and green pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is long and unkept. His fierce blue eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Bathin Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this man likes to wear ponchos typically of a light green in addition to tight pants. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful wizard made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and regain custody of his son
Ideals: Joker. Bonds: Job, Mentor, Nature, Family. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 6 (-2) | 9 (-1) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Traubon Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a moderate pudge and is not very fit. His hair is blonde and curly. His violet eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Logical. Bonds: Guardian, Attractive, Poor. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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