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NPC Generator

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Advanced [show]


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. She has slicked back white hair. She has gray eyes and a brown hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born on a small isolated farm. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a healer and was forced into it by her family

Ideals: Optimist. Flaws: Addict. Bonds: Rich, In love, Nature, Family. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Audhild Morigak, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Intimidation +3, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Moonstone (30 gp).


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has auburn hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Revenge; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Kelter Goodearth, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 10000 cp. 2 Alchemist’s fire.


Social Check DCs


Zanna Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman prefers to wear flannel. Her hair is cut close to her head. Her eyes are likewise amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zanna was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Passionate, Joker, Persistence. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Zanna Sympony, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 700 sp.


Social Check DCs


Heather Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She carries a battered longbow and tarnished trident as well. With wild auburn hair. She tend to wears goggles to shield her eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She can't help but pocket interesting objects she comes across

History: She was raised in a desert tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Heather Woodhouse, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +6, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jasper (80 gp).


Social Check DCs


Right-Handed Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His orange fur is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He has a habit of throwing himself into exceedingly dangerous situations.

History: Right-Handed was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Right-Handed and his spouse have recently divorced.

Motivation: A deep hatred of orcs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Attractive. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Right-Handed Of Ale, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp.


Social Check DCs


Alston Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Enemies, Poor. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Alston Tarkelby, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Small steel mirror.


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His hair is golden and curly. He has hazel eyes and a brown hat with a green feather.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Adventurer, Enemies. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Adrik Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 13 (+1)4 (-3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Ivellios Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Jeweler, who enjoyed hunting, Ivellios was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Immigrant, Nature. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Ivellios Floshem, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. Hematite (4 gp).


Social Check DCs


Alberich Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Guardian. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Alberich Silverstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1500 sp.


Social Check DCs

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