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NPC Generator

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Advanced [show]


Valanthe Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a card on it. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She believes the world needs to unite to get rid of giants once and for all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and a deep hatred of giants

Flaws: Insomniac, Shy, Mundane. Bonds: Enemies, Immigrant. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Valanthe Firahel, Female Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)4 (-3) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2300 sp. Brown-green garnet (70 gp).


Social Check DCs


Agatha Merton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Flattery will make her almost putty in your hands.

History: Agatha lived on a farm with her father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Agatha has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: To find somewhere to settle down; and to end her boredom

Flaws: Sensitive, Selfish, Disease, Mundane. Bonds: Family. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Agatha Merton, Female Human Sorcerer 2
Medium (4'9") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morkral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey cloak and cross-gartered violet stockings. He keeps his brown hair in a pixie cut. His eyes are violet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Morkral was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable. Flaws: Insane. Bonds: Enemies, Criminal record, Job. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morkral Silverstone, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp.


Social Check DCs


Zagga Paxton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She very much looks the part of a Barkeep. Her red hair is cut short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Healer, who enjoyed hunting, Zagga was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Zagga Paxton, Female Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1700 sp.


Social Check DCs


Mormo Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'7" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His left hand appears badly burned and disfigured. He keeps his black hair in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mormo is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Mundane, Disease, Insomniac. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Mormo Revile, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)19 (+4) 16 (+3)12 (+1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 30 gp.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a moderate pudge and is not very fit. His bronze crest is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Shedinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is renowned for his bright grey suits and hats. He has wavy auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Mentor, Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Conrad Cooper, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Oriel Stansfield, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her golden hair is well kept. Her eyes are brown and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.

History: Oriel was born in the east. At a young age she loved to build and create. Oriel was born on a far eastern desert where she grew up under the tutelage of her father, an expert Barber. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Military, Immigrant. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Oriel Stansfield, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Brown-green garnet (120 gp). 1 Breastplate.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey pants and tee shirts. He is an epitome of beauty. He wears his brown hair down. He has a dull look in his amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: Delg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Attractive, Poor, Religious. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Delg Brawnanvil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoprase (40 gp).


Social Check DCs

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