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NPC Generator

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Advanced [show]


Grisha Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He has a silver handlebar mustache and slicked back silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful wizard made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Insane, PTSD. Bonds: Criminal record, Mentor. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Grisha Willoughby, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Dynamic Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man has a large pastel mantle and cape that has been intricately interwoven into his grey robe and is in decent physical shape. He keeps his brown fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Flaws: Mundane. Bonds: Family, Immigrant, Job, Debt. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Dynamic Hummingbird, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. Pink pearl (100 gp).


Social Check DCs


Kothûg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Kothûg hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kothûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Has a crush. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Kothûg Colby, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 50 pp. 4 Tanglefoot bags.


Social Check DCs


Drifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a pastel shirt with thin brown vertical stripes and violet pants. Her clothes are grease stained in places. Her beige fur is drawn into a tight pony tail with a clover scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She misses her home and complains about the freezing weather, even in summer.

History: Drifting was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Adventurer.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting Plume, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 180 gp.


Social Check DCs


Elegant Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His beige fur is long and unkept. His blue eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to half-orc people

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elegant Mist, Male Tabaxi Sorcerer 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Seven In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is physically well-built. Her orange fur is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Adventurer profession.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Seven In Shadow, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Mara Raethran, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is lengthy and is close to two feet long. Her eyes are violet and beady.

Personality: Overbrimming with self-confidence, Mara isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Around other people she will do her best to conceal her emotions and appear jolly.

History: Gifted from a young age, Mara studied abroad. Her father was very strict, and drilled into her lessons on being the perfect lady. She was granted necromantic powers by her dying brother.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mara Raethran, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Ermina Altham, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a grey and tan robe with the hood down. Her blonde hair is slicked back into a classic pompadour. She has several tiny sapphire earrings on each ear.

Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Ermina Altham, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Tourmaline (60 gp). 1 Banded mail.


Social Check DCs


Findex Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of the sun god around her neck, and a lance on her belt. She keeps her bronze crest in a pixie cut. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Masseuse job and began her own company from there.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Findex Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, History +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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