Dadalan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Body Guard uniform. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: Gifted from a young age, Dadalan studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 4 (-3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp.
Eldon Munggen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His white hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Eldon's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Eldon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Performer, but he got bored and became a Fletcher. He has drifted from career to career and currently works as a Fletcher.
Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Impeccable. Bonds: Immigrant, Job, Mentor. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Shifting Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in an above average manner. She wears a deerstalker hat to hide her balding. She has gleaming, smiling green eyes.
Personality: Shifting is depressed about a lot of things. She tends to be a nihilist. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Shifting hails from a village terrorized by giants. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She now owns her own business.
Motivation: She wants revenge against giants; and sabotage a competitor
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Uncommon Weapon.
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is slicked back into a classic pompadour. His eyes are violet and catlike.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He now owns his own business.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Bonds: Has a crush, Job, Criminal record, Immigrant, Rich. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Bertram Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Masseuse. He now owns his own business.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends
Ideals: Passionate. Bonds: Rich, Adventurer, Job, Criminal record. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Vassago Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and has a large black mantle and cape that has been intricately interwoven into his brown robe. His brown hair is matted, messy, and big. He has a dull look in his black eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Vassago is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is a Slaad in disguise. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and marry his sister to traveling adventurers
Flaws: Ugly. Bonds: Job, Family, Adventurer, Rich. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.
Gimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. His black hair is smooth and relatively long. His amber eyes peer out from beneath his top blue hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers; and he's looking for his big break
Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Adventurer, Family. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork manacles.
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her red hair up. She is very pretty but has cold, dead eyes.
Personality: She will rave to anyone who will listen. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Ranala was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ranala grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ranala. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Athletic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Goblin, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Musical instrument.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His orange fur is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: Revenge.
Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Military. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
