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NPC Generator

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Advanced [show]


Geva Harley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. She has moderate length blonde hair. Her ears are large.

Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Geva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Server

Voice: Irish accent

Attributes [hide]

Geva Harley, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 8 (-1)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (13 gp).


Social Check DCs


Nákra Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He wears his golden hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nákra was born on a far southern desert where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Professionalism, Justice. Bonds: Attractive, Immigrant, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Nákra Hayley, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp.


Social Check DCs


Nogu Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'6". She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time, and her gloved hand is found clutching a scimitar. Her black hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise amber.

Personality: She loves telling others what to do and how they should feel about things. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Guard business at a young age. She worked as a nervous Guard and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Opinionated, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Nogu Shelby, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 4 Antitoxin.


Social Check DCs


Robert Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a violet and tan handkerchief worn on his left side. With bright chestnut hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor, Family, Religious. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Robert Dmitriyev, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 sp.


Social Check DCs


Merihim Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has wavy white hair. His thin eyebrows rest above his beady white eyes.

Personality: Merihim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical, Gifted. Flaws: Ugly, Antagonistic. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Merihim Heal, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Aquan, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 sp.


Social Check DCs


Shamil Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting tan shirt and pants. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She can speak with the recently deceased. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Shamil Waggletop, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Heather Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple red line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her brown hair has been sun bleached extensively. She has a tattooed face.

Personality: Heather is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.

History: Heather was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Heather Markum, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Ermina Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears professional attire. She wears her auburn hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not trust anyone and sleeps with one eye open.

History: She was born to loving parents in a slum to the east. She moved from fad to fad and when she turned 15 she discovered music. She hasn't been sleeping well lately.

Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Attractive, Poor. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Kitchur, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)17 (+3)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Hourglass.


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he very much looks the part of a Healer. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Job, Criminal record, Poor, Has a crush. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Nuraval Morigak, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs

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