Leaf Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears silk and lounges about seductively. Her red fur is smooth and relatively long. Her yellow eyes are passionate and lively.
Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a white middle class family as the only child. She was an apprentice working in her father's forge. She became a Bowyer soon after.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Flaws: Hedonist, Mundane. Bonds: Attractive, Poor, Job. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Doudra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a crossbow on her belt. She is physically well-built. She sports a flattop crest cut. Her gold eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with her god.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: To be a Priest again.
Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Religious, Job. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 4 Antitoxin.
Gilbert Berkeley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear ponchos typically of a light grey in addition to tight pants. His red hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: Gilbert was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To get a good night's sleep; and doesn't want to be a farmer and was forced into it by his family
Flaws: Impulsive, Insomniac. Bonds: Family, Criminal record. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp. Red spinel (70 gp).
Ronwe Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Barrister uniform. Her silver hair is long and unkept. Her white eyes have a joyful gleam in them most of the time.
Personality: This woman loves painting and to teach people painting more than just about anything. She also is a firm believer in the womanly ideal.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gifted student she started as a Healer, but she got bored and became a Barrister. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Celestial, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Flask In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of kukris on her belt, each one with a aquamarine on the hilt. She has no fur. She has several tiny aquamarine earrings on each ear.
Personality: Flask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Two Llamas Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown tunic with yellow highlights, and long green pants that bunch up around his shoes. His gray fur is greasy and uncared for. His eyes, though not visible through his cowl, are yellow.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Two Llamas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Two Llamas was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Depressed. Bonds: Military, Religious, Mentor. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Terran
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Uzza Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is greasy and uncared for. Her silver eyes peer out from beneath her small green hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Uzza is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Disciplined, Justice. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Magnifying glass.
Simon Spaulding, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his top brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He was born in the west, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: To be a Mason again; and sabotage a competitor
Bonds: Rich, Job, Military, Immigrant, Adventurer. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her white hair is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a island tribe. After coming to the age of reason, Eridred took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
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