Warryn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a long chestnut beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Warryn studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Adrex Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He sports a flattop crest cut. His eyes are gold.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Sculptor, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. He has achieved small success as a Fletcher.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Gifted, Impeccable. Bonds: Job, Immigrant, Poor. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Skirt Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His yellow fur is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Damaia Death, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is renowned for her bright black dresses and hats. Her red hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.
History: Born in the north to a Tanner, Damaia learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 gp.
Anne Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Unemployed. She carries with her a set of ceremonial daggers on her belt, each one with a sapphire on the hilt. Her silver hair has been sun bleached extensively. Her gray eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.
History: Born in the west to a Unemployed, Anne learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job
Ideals: Fighting, Persistence, Optimist. Bonds: Guardian, Job, Rich. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. Amethyst (40 gp).
Reddlepop Reese, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her white hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She misses her home and complains about the freezing weather, even in summer.
History: Born in the west to a Beggar, Reddlepop learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Beggar. She has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She has passion for adventuring and risk; and expand her business
Flaws: Racist, PTSD. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 30 gp.
Mormog Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. He has a small bristly mustache and wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Flaws: Addict, Antagonistic, Fearful. Bonds: Immigrant, Poor, Family. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Cloak Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His fur is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: The child of a Miner, who enjoyed hunting, Cloak was taken on many hunting expeditions. After coming to the age of reason, Cloak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears brown painted combat armor at almost all times. He keeps his cinnamon fur in a pixie cut. His amber eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Trail was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Immigrant. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp. 1 Superior lock.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


