Heian Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. He has a dull look in his gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Heian was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. After a long history of fighting, Heian and his spouse have recently divorced.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Oppleby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His red hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Oppleby and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp. Jade (70 gp). Jade (70 gp).
Cora Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her long black hair is drawn into a two foot long braid. Her green eyes lackadaisically let the world flow into them.
Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture
Flaws: Antagonistic, Mundane, Insane. Bonds: In love, Criminal record. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. 1 Banded mail.
Five In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her yellow fur is knotted and matted. Her blue eyes peer out from beneath her small pastel hat.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Five was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She worked as a nervous Unemployed and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and sabotage a competitor
Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Thiala Fasharash, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses like a well dressed Seamstress does. She wears her black hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a very good compulsive liar and kleptomaniac.
History: She got into the Seamstress business at a young age. Thiala was born on a far southern desert where she grew up under the tutelage of her mother, an expert Seamstress. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and she is greedy
Bonds: Job, Attractive, Criminal record, Immigrant, Rich. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 4000 cp.
Jillian Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern woman wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is singed and shortened. She is baby faced.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Actor, but she was a colossal failure. She has built up a small fortune and can afford her own way.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Amethyst (110 gp).
Naill Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His silver hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 10th year, his parents were killed by a giants raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.
Motivation: He's in love; and to settle down with his crush
Ideals: Optimist, Gifted. Bonds: Poor, Enemies, Adventurer, Has a crush. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.
Spear Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur, while still mostly lavender, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She exudes charisma. She is a tour de force of persuasion. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Spear was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp). Obsidian (9 gp). 1 Masterwork studded leather.
Silent On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. Her brown fur is greasy and uncared for. Her yellow eyes peer out from beneath her Stetson pastel hat.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to end her boredom
Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record, Enemies. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp. Silver pearl (60 gp). Chalcedony (40 gp). Red-brown spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


