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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hugolina Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She has done her best to style her brown hair to look like a famous performer. Her thin eyebrows rest above her beady violet eyes.

Personality: She has always had a great fascination with Half-Elven culture. She also is a firm believer in the womanly ideal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and a strong sense of loyalty to half-elven people

Flaws: Ugly, Racist, Impulsive, Mundane. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Hugolina Fahrend, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Red-brown spinel (100 gp).


Social Check DCs


Drifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He wears his yellow fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He also has developed a complete distrust of the Adventurer profession.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sage soon after.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Mentor, Enemies. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Drifting In the Morning, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Margery Hampton, Female Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her job bores her to no end. She has decided to make it more interesting.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Margery grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Margery. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Margery Hampton, Female Human Sorcerer 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 30 pp.


Social Check DCs


Semyaza Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears professional attire. Her hair, while still mostly black, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants to open a new tavern; and to be a ploughman again

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Job, Slave. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Semyaza Grief, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Driindar Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a green suit. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her copper crest is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Driindar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Driindar. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she has a rivalry with the church that dominates her actions

Ideals: Optimist, Persistence. Bonds: Criminal record, Has a crush, Religious. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Driindar Tiammanthyllish, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs


Raymond Reed, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Religious, Poor. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Raymond Reed, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears green trousers with white and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His crest is rusty and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Zedaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Laborer in town.

History: A powerful slaver made him what he is. His childhood dream was to be a Courier, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Philantrophist. Bonds: Job, Mentor, Criminal record. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. White pearl (120 gp). White pearl (120 gp).


Social Check DCs


Modean Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears green painted combat armor at almost all times. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Fortune-teller, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Modean Ecstasy, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 9000 cp. Jade (70 gp). 1 Disguise kit.


Social Check DCs


Tatyan Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses well, typically a more casual-formal manner. Her black crest is heavily combed to the left. She wears a mask on her face.

Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.

History: Tatyan was born with her mother's beautiful face. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Athletic, Professionalism. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Tatyan Kerrhylon, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Solid gold idol (300 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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