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NPC Generator

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Advanced [show]


Vezera Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her sword. Her rusty crest is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Map Maker in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has achieved small success as a Map Maker.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Religious. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Vezera Ghaallixirn, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Amethyst (90 gp). 1 Masterwork Musical instrument.


Social Check DCs


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. She has several tiny emerald earrings on each ear.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Lidda hails from a village terrorized by gnolls. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and regain custody of her daughter

Bonds: Rich, Enemies, Religious, Family, Has a crush. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Lidda Wildheart, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Eridred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her brown hair is singed and shortened. Her eyes are a pleasant hazel.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. Her psionic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly, Shy. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Eridred Daerdahk, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 180 gp. Peridot (40 gp). Rhodochrosite (10 gp).


Social Check DCs


Pearl Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'0" and typically wears white cloth garments or leather armor. She keeps her long golden hair kept up in a rat tail. She has brown eyes and a white hat with a tan feather.

Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Pearl would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Cook, who enjoyed hunting, Pearl was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Military, Nature. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Pearl Appleblossom, Female Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1000 sp. Onyx (40 gp). Freshwater pearl (14 gp). Golden yellow topaz (500 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Chay Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a mace. His black hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner father left him crippled. He has worked as a Barrister like his father before him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Gifted, Justice, Optimist. Flaws: Disease. Bonds: Job. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Chay Thistletop, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp. 3 Thunderstones.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: Half-Elven compassion.

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Family, Nature. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Ozyman Warmwater, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


Lance Abram, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He keeps his red hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Lance studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Lance Abram, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Jaxi Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. She has wavy rusty crest. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Jaxi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy, Depressed. Bonds: Rich, Attractive, Military. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Jaxi Lhamboldennish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Manfred Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his Stetson violet hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: The child of a Bather, who enjoyed hunting, Manfred was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Joker, Impeccable. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Hungate, Male Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Buckler. 1 Half-Plate.


Social Check DCs

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