Rurik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His hair is chestnut and curly. His eyes are hazel and catlike.
Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Rurik grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Ugly, Depressed, PTSD. Bonds: Adventurer, Criminal record. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Barendd Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side. His silver hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. Barendd abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Valanthe Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She tends to wear a blue poncho over her likewise colored trousers and shirt. She wears a colorful flower in her red hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Energy wise she seems alert and responsive.
History: Valanthe lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Pink pearl (130 gp).
Tree Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears professional attire and is in decent physical shape. She has moderate length brown fur. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can't help but pocket interesting objects she comes across
History: She was born in a small mountains village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Locksmith.
Motivation: To be a Slave Trader again.
Ideals: Joker. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. 1 Chain shirt.
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His auburn hair is heavily combed to the right. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and meet up once more with his childhood friend
Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jezebeth Dare, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting green shirt and pants. Her purple hair is smooth and relatively long. She has silver eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a forest tribe. Jezebeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jezebeth decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: To protect her home; and to clean up the streets
Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Criminal record, Guardian. Occupation: Servant
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Katherine Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow coat over a green low-cut shirt, and a small hat upon her head. Her hair is brown and curly. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A powerful brothel owner made her what she is. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She has a crush on the local Apothecary; and she wants to meet her childhood hero
Flaws: Shy, Hedonist. Bonds: Mentor, Adventurer, Has a crush. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Althaea Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Doctor does. She has wavy golden hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with her god.
History: Althaea lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Doctor for the past few years.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Philantrophist. Bonds: Job, Attractive, Religious, Family. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Golden pearl (40 gp).
Delebean Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Herbalist. He keeps his long blonde hair kept up in a rat tail. He has violet eyes and a tan hat with a grey feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a crush on the local Banker; and he wants to get laid
Ideals: Joker, Professionalism. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
