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NPC Generator

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Advanced [show]


Felosial Holimion, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her black hair up. Her violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Felosial isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She has all her life been fascinated with poetry.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic, Gifted. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Felosial Holimion, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her fur is red and curly. She has copper eyes and a pastel hat with a violet feather.

Personality: She can speak with the recently deceased. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Architect business at a young age. She dropped out of school before completing her studies. She has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes her a fraud; and to be a armorer again

Ideals: Gifted, Logical. Bonds: Attractive, Job, Has a crush, Enemies. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Emerald Of Passion, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Ombul Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His top hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ombul was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ombul's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed, Antagonistic. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Underbough, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 6 (-2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Traubon Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears many layers of old clothing at all times. He wears his blonde hair up. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Traubon lived on a farm with his father, near the main road leading to a nearby town. Through the years after Traubon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Traubon's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Traubon Bofdann, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 11 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Tiger eye turquoise (9 gp).


Social Check DCs


Thamuz Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Joker, Opinionated. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Thamuz Ignominy, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp.


Social Check DCs


Neega Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. She wears a top hat to hide her balding. This gray eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Interpreter, but she got bored and became a Server. She struck the Server job and began her own company from there.

Motivation: Sabotage a competitor; and to be a interpreter again

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Neega Harley, Female Half-Orc Sorcerer 2
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp.


Social Check DCs


Andry Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a red shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, marred by teas. She wears her hair in dreadlocks. She has a dull look in her gray eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andry. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting. Flaws: Ugly, Sensitive, Shy. Bonds: Criminal record. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Andry Porridgepot, Female Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, History +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. With bright brown hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Frouse isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north his family was never financially stable. One day when Frouse was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Frouse was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Frouse Sympony, Male Gnome Sorcerer 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1000 sp.


Social Check DCs


Barbena Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears grey leather gloves, a grey jacket, and tight pants. She has moderate length brown hair. Her gray eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Barbena was born the youngest of three triplets. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and to clean up the streets

Ideals: Gifted. Flaws: Insane. Bonds: Guardian, Family, Job. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Barbena Ironfist, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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