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NPC Generator

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Advanced [show]


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears baggy blue pantaloons and a white scarf, marred by chocolates. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to be a carter again

Ideals: Philantrophist. Flaws: Ugly, Disease, Impulsive. Bonds: Job. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Zaffrab Welber, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. His white hair is thinning but still full. His violet eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Guard.

Motivation: Money/treasure; and someone believes him a fraud

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Enemies. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Barendd Dankil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +0, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp.


Social Check DCs


Arannis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His white hair is cut short. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Gifted, Logical. Bonds: Poor, Attractive, Religious, Job. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Arannis Goltorah, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Oda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her auburn hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.

Personality: Eccentric and domineering, Oda will drive conversation. She receives visions of the future at random moments

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants to meet her childhood hero

Ideals: Extrovert, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Oda Sympony, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)8 (-1) 12 (+1)18 (+4)
Skills Deception +6, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Margery Reed, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown shirt with thin green vertical stripes and blue pants. Her top hat is riddled with cuts and holes. She has gleaming, smiling green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Glassblower in town.

History: Gifted from a young age, Margery studied abroad. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Glassblower soon after.

Motivation: Sabotage a competitor; and expand her business

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Reed, Female Human Sorcerer 2
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His right hand appears badly burned and disfigured. His fur is brown, silky, and of moderate length. His fierce yellow eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Harvest Shoe, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 sp.


Social Check DCs


Heather Garfield, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her blonde hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of eastern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Heather Garfield, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)16 (+3) 10 (+0)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Margery Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is irascible and easily irritated. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast island. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Job. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Margery Casilltenirra, Female Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 140 gp.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports blonde long hair. She has gleaming, smiling brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is content; and tabaxi compassion

Ideals: Justice. Flaws: Shy, Mundane, Racist. Bonds: Poor. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Diesa Daerdahk, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs

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