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NPC Generator

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Advanced [show]


Breena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a blue suit, black shirt, and green tie. Her red hair is lengthy. Her amber eyes dart from person to person to random spaces in the air.

Personality: Breena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Professionalism. Bonds: Criminal record, Rich. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Breena Scheppen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp.


Social Check DCs


Arha England, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. Her black hair is slicked back into a classic pompadour. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south her family was never financially stable. Arha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Arha decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She feels the way she acts is they only way to get by in the world; and seeks redemption

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Arha England, Female Half-Orc Sorcerer 3
Medium (4'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Juliana Garfield, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She is portly but not overly obese. She has done her best to style her blonde hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Juliana grew up listening to her mother's many stories. Juliana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Lazy, Disease. Bonds: Adventurer, In love. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Juliana Garfield, Female Human Sorcerer 3
Medium (4'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Onyx (40 gp). 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Adelard Langdon, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His eyes are violet and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Adelard Langdon, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Suhnae Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his violet robe and has his sword always slung over his shoulder. He wears his red hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His mother raised him in a mountain cabin. Suhnae liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Justice. Bonds: Attractive, Criminal record, Nature. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Suhnae Leeming, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bûbol Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of magic around his neck, and a bastard sword on his belt. He wears his red hair down. He is baby faced.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. Through the years after Bûbol was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bûbol's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bûbol Brandon, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Five Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a pastel costume with the symbols of the four houses of cards on her torso. Her fur is orange and very short. Her fierce green eyes like to dwell on things.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Beggar, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants to get laid; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Has a crush. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Five Mirror, Female Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Pearl Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and white. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also is a firm believer in the womanly ideal.

History: Pearl was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world.

Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Poor. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Pearl Brightmoon, Female Halfling Sorcerer 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Conrad Clifford, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Cursed with unlife at a very young age, Conrad has worked very hard to control his curse. During his travels, Conrad and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Conrad discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Conrad fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent father; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Conrad Clifford, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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