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NPC Generator

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Advanced [show]


Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to hide his balding. His red eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dazzazn was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Tanner. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Fighting, Logical. Bonds: Attractive, Has a crush, Military, Immigrant. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Dazzazn Xephyrbahnor, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Henry Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. With a patchy red beard and wild red hair. His hazel eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Gifted. Bonds: Enemies, Rich, Adventurer, Job. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Henry Caerdonel, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Spring Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a card on it. Her beige fur is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has all her life been fascinated with singing.

History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Adventurer, Poor, Family. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Spring Mirror, Female Tabaxi Sorcerer 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 1 Minor magic item.


Social Check DCs


Koeth Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, and he perpetually has his axe ready. His silver hair is cut short. His hazel eyes peer out from beneath his broad blue hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Merchant soon after.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Koeth Amastacia, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)17 (+3) 7 (-2)10 (+0)
Skills History +5, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Auran, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Williamina Wedgwood, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her blonde hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She works hard and plays hard.

History: Williamina was born the youngest of three triplets. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Williamina Wedgwood, Female Human Sorcerer 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Windy Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her black fur is braided into rings. Her fierce green eyes like to dwell on things.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Depressed, Insane. Bonds: Rich, Slave, Criminal record. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Windy Wing, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 500 sp.


Social Check DCs


Loopmottin Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was a Actor, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Since then, she has sought to make the best of life.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Optimist, Impeccable, Fighting. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Loopmottin Humplebumple, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp.


Social Check DCs


Feng Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and brown. His eyes are likewise brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Feng was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Feng liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Gifted. Bonds: Poor, Criminal record, Mentor, Nature. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Feng Hadleigh, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)12 (+1) 12 (+1)6 (-2)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tarhun Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his long red crest kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Tarhun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Dyer business at a young age. Tarhun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarhun decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and to be a navigator again

Ideals: Impeccable, Optimist. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Tarhun Skaarzborroosh, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. Red spinel (140 gp). 1 Masterwork Common Melee.


Social Check DCs

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