Sannl Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a brown coat over a grey low-cut shirt, and a top hat upon her head. Her auburn hair is heavily combed to the left. She wears large thick round spectacles.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Her father raised her in a mountain cabin. Sannl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: Someone believes her a fraud; and a strong sense of loyalty to dwarven people
Ideals: Optimist. Flaws: Racist. Bonds: Nature, Job, Enemies. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Healer’s kit.
Jezebeth Agility, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her black hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.
History: Her mother raised her in a mountain cabin. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted divine powers by her dying sister.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her absent father
Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 sp. Pink pearl (90 gp). Jet (90 gp).
Shamil Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, she is an attractive figure. She is typically in her Marshal uniform. Her black hair is heavily combed to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Shamil is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Marshal in town.
History: Born in the south to a Marshal, Shamil learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Depressed, Racist, PTSD. Bonds: Job, Attractive. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Lapis lazuli (11 gp).
Naal Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time and is in decent physical shape. He keeps his long white hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Malachite (4 gp).
Lûga Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses like a well dressed Detective does. His golden hair is thinning but still full. His eyes are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Detective for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Joker, Professionalism, Entrepeneur. Bonds: Job, Religious. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. 4 Holy water.
Lorilla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is matted, messy, and big. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Joker, Logical, Fighting. Flaws: Ugly, Depressed. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Hematite (14 gp).
Serpent Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Miner. She is physically well-built. Her fur is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to make almost anything out of random pieces of junk.
History: Born in the east to a Miner, Serpent learned a great deal about her father's area of expertise. Serpent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now owns her own business.
Motivation: To reunite with her old friends; and to reunite with her absent father
Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Anbera Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She is typically in her Actor uniform. She has a hunchback. Her black hair is braided into rings. She is baby faced.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Actor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. 1 Half-Plate.
Heian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, blue cloak, and a wedding ring on his left hand. He has done his best to style his red hair to look like a famous performer. He has several tiny topaz earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Disciplined. Flaws: Hedonist, Insane. Bonds: In love, Rich, Criminal record. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
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