Salasar Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting green shirt and pants. His green crest is heavily combed to the right. His eyes are gold and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Cook, who enjoyed hunting, Salasar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he has a crush on the local cook
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Eleanor Hastings, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with top hat. Her moppish auburn hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Eleanor was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She's also a talented Architect, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Insane, Impulsive. Bonds: Immigrant, Job. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ulfgar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He carries a battered falchion and tarnished hand crossbow as well. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Ulfgar was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulfgar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Artistic, Joker. Bonds: Immigrant, Military. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Adelard Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears rags and sports a simple walking cane. He keeps his red hair in a flapper bob. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Tailor, his father struggled to pay the bills. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has passion for adventuring and risk; and regain custody of his son
Ideals: Gifted, Logical. Bonds: Poor, Adventurer, Family. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Melissa Gentry, Female Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern woman has a large brown mantle and cape that has been intricately interwoven into her blue robe. She keeps her black hair in a pixie cut. Her eyes are amber and beady.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Melissa was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She struck the Miller job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Ulfgar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He is bald on top and has large golden tufts of hair around his ears. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Adelaide Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket, and she perpetually has her trident ready. Her silver hair is heavily combed to the right. She has blue eyes and a yellow hat with a grey feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a logical person and will generally grow upset if things defy logic and science.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Fisher father left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. 1 Silk rope.
Rurik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Zed Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears dark leathers with embroidery. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: Zed was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Insane, Insomniac. Bonds: Attractive, Religious. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 6 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
