Emerald Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his brown fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a dire rats raid, leaving Emerald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Ronk Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Ronk studied abroad. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and to protect his home
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 1 Chain shirt.
Bree Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with top hat. Her hair is chestnut, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has all her life been fascinated with dancing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she is greedy
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp.
Aura Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is renowned for his bright brown suits and hats, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aura is combative with any and all who dare try his patience in the slightest.
History: Aura lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Reynard Reid, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Jeweler does. He keeps his white hair in a pixie cut. He has gleaming, smiling violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Gifted. Bonds: Job, Nature, Poor, Criminal record. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Crowbar. 1 Crowbar.
Quick Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. Her cinnamon fur, when down, is lengthy. This copper eyed westerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp. Rose (40 gp).
Salanop Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large tan jacket. Her silver hair is thinning but still full. Her eyes are green and catlike.
Personality: She is almost excessively polite to everyone, even when angry. Salanop is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a plains tribe. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Shy. Bonds: Family, Nature. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp.
Faral Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a violet costume with the symbols of luck on her torso. She has wavy chestnut hair. This amber eyed northerner is not easily forgotten.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against brigands; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Rich, Enemies. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Varis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy tan pantaloons and a yellow scarf. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
