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NPC Generator

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Advanced [show]


Bork Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears white leather gloves, a white jacket, and tight pants. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Bork Alton, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Malquis Netyoive, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears blue cloth garments or leather armor. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves writing and to teach people writing more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the north. After coming to the age of reason, Malquis took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Malquis Netyoive, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Sybil Stafford, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a hunchback. She has auburn hair. Her ears are large.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Sybil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a mountains tribe. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and seeks redemption

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Sybil Stafford, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with green colored cloaks and clothing. His white crest is slicked back into a classic pompadour. His gold unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Mentor, Family. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. Amethyst (100 gp).


Social Check DCs


Brug Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is bristling with hidden weapons, mostly bastard swords and longswords. He keeps his brown hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Bonds: Criminal record, Attractive, Religious, Military. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Brug Graeme, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Eye agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. This violet eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Hamil Tealeaf, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 9 (-1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Pikar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Pikar Jamjar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp. 1 Masterwork manacles.


Social Check DCs


Pelt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her whole body is exceptionally muscular. Her white fur is thinning but still full. Her thin eyebrows rest above her beady copper eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She comes from a rich southern family. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Pelt On the Water, Female Tabaxi Sorcerer 3
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Brogg Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: Sold as a small child to a wizard, Brogg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Brogg and his spouse have recently divorced.

Motivation: To be a Locksmith again; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Brogg Bradley, Male Half-Orc Sorcerer 3
Medium (6'10") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs

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