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NPC Generator

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Advanced [show]


Euron Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his brown hair down. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and regain custody of his daughter

Ideals: Artistic, Gifted. Flaws: Mundane, Ugly. Bonds: Family. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Euron Turmoil, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Dagger Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. Her fur is cut close to her head. She wears an eyepatch.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Dagger Of Ebony, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Sardonyx (60 gp). Silver pearl (90 gp). Pink pearl (90 gp). 4 Holy water.


Social Check DCs


Mishann Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on her belt. She wears a top hat to cover her moderate length rusty crest. She has gleaming, smiling red eyes.

Personality: She speaks before she thinks and is too direct. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mishann took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to prove her worth to the world

Ideals: Professionalism. Flaws: Impulsive. Bonds: Nature, In love, Debt. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Mishann Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. Chrysoprase (30 gp).


Social Check DCs


Diesa Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear grey pants and tee shirts. Her blonde hair is styled in orderly dreadlocks. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Diesa grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Diesa Bigtoe, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 pp. Alexandrite (200 gp). Golden pearl (80 gp).


Social Check DCs


Aerdeth Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears an entirely yellow suit with red socks and a vest with buckled shoes, he is not a threatening figure. His hair is long and blonde with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Insomniac, Forgetful, Insane. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Aerdeth Simmons, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)6 (-2) 16 (+3)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Solid gold idol (200 gp).


Social Check DCs


Ar-Karo Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ar-Karo was born with his father's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Ar-Karo Marlee, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Fallthra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. She has done her best to style her blonde hair to look like a famous performer. Her fierce violet eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Professionalism. Flaws: Selfish, Mundane. Bonds: Attractive. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fallthra Broodfist, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Rosalind Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is short and black. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not trust anyone and sleeps with one eye open.

History: Rosalind hails from a village terrorized by giants. Rosalind abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Rosalind Hadleigh, Female Human Sorcerer 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Red garnet (110 gp).


Social Check DCs


Alice Kirby, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She is muscular with a powerful set of arms. Her blonde hair is unkempt and raggedy. Her eyes are hazel.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She takes great joy in being the best Brewer in town.

History: She got into the Brewer business at a young age. She dropped out of school before completing her studies. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Bricklayer again.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Kirby, Female Human Sorcerer 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1200 sp.


Social Check DCs

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