Emma Lester, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown broad hat and brown clothes. She keeps her long chestnut hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Dyer in town.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by brigands. Emma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She wants revenge against brigands.
Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Dagnal Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Deep green spinel (100 gp).
Hlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her thin eyebrows rest above her beady blue eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Hlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Sardonyx (40 gp).
Stacee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. She has a very tight haircut. Her thin eyebrows rest above her beady brown eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Barber.
Motivation: To be a Gardener again; and her religion dominates her actions
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Gomory Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large green mantle and cape that has been intricately interwoven into her black robe. Her hair is red and very short. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Gomory grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Athletic, Logical. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. 4 Acid flasks.
Mara Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Beggar, who enjoyed hunting, Mara was taken on many hunting expeditions. Mara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 7 (-2) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Ribbles Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and grey robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a wide-brimmed hat to hide his balding. He has gray eyes and a tan hat with a grey feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Ribbles studied abroad. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Philantrophist, Gifted, Artistic. Flaws: Impulsive. Bonds: Has a crush. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2500 sp.
Anselm Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He wears a Stetson hat to cover his moderate length white hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the south. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Immigrant, Nature. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Fallond's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp. 2 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
