Flame Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His brown fur is braided into rings. His eyes are blue.
Personality: Flame speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Impeccable, Optimist. Bonds: Immigrant, Has a crush, Job. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp.
Eloise Beitz, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely brown suit with red socks and a vest with buckled shoes. Her golden hair is wavy and long. She has several tiny topaz earrings on each ear.
Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge; and she wants revenge against orcs
Flaws: Disease. Bonds: Rich, Job, Mentor, Enemies. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Kithri Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears white painted combat armor at almost all times. She has styled her red hair well, parting it to the right. Her eyes are amber.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the north her family was never financially stable. Kithri was born on a far northern plains where she grew up under the tutelage of her mother, an expert Mercenary. She used her abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Joker, Philantrophist. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (400 gp).
Sarah Blackwood, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has done her best to style her brown hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She does not trust anyone and sleeps with one eye open.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Roofer mother left her crippled. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep; and dwarven compassion
Flaws: Racist, Insomniac, Disease. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Serpent Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her orange fur is long and unkept. She has blue eyes and a pastel hat with a grey feather.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered
History: The child of eastern immigrants she idolized her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Immigrant, Religious. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp.
Sethrekar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). He sports a flattop crest cut. This red eyed westerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by goblins. Sethrekar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Enemies, Religious. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 10 (+0) | 18 (+4) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Elven, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Jasper (70 gp).
Alston Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan tunic with green highlights, and long brown pants that bunch up around his shoes. He is physically well-built. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the east
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Greedy. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp. Brass mug with jade inlays (300 gp). 3 Tanglefoot bags.
Jane Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a green scarf. She carries a battered axe and tarnished shield as well. Her brown hair is lengthy. This green eyed westerner is not easily forgotten.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Fighting, Gifted. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Carved bone or ivory statuette (100 gp). 1 Masterwork Thieves’ tools.
Broce Turen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His long blonde hair is drawn into a two foot long braid. His brown eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Brown-green garnet (70 gp).
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