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NPC Generator

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Advanced [show]


Ilanis Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has wavy black hair. This green eyed northerner is not easily forgotten.

Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She inherited the family business which she has now maintained for 5 years.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Ilanis Teinithra, Female Elf Sorcerer 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Golden pearl (120 gp).


Social Check DCs


Bilga Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears a weathered and beat up set of banded mail beneath an oversized white coat. She is tall, broad shouldered and powerfully built. Her silver hair has been sun bleached extensively. Her fierce blue eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Joker. Flaws: Hedonist. Bonds: Religious, Enemies. Occupation: Weaver

Voice: American accent

Attributes [hide]

Bilga Clare, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Broce Ningel, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears blue leather gloves, a blue jacket, and tight pants. His head has been shaved. He has a dull look in his amber eyes.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Broce was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Guardian, Criminal record. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Broce Ningel, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)11 (+0) 13 (+1)18 (+4)
Skills Performance +6, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Percival Stansfield, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Percival Stansfield, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Finellen Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her silver hair is singed and shortened. She has gleaming, smiling violet eyes.

Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Finellen Torevir, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp. Red spinel (150 gp).


Social Check DCs


Yurgunn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. She has a slight overbite and is overall scrawny. She has done her best to style her chestnut hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in a small desert village. In her 14th year, her parents were killed by a orcs raid, leaving Yurgunn alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Justice. Bonds: Attractive, Has a crush, Adventurer, Nature, Enemies. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Yurgunn Steelfist, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Jo Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in a small plains village. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Jo Kettlewhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp.


Social Check DCs


Wella Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly sickles and longbows. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her violet eyes peer out from beneath her deerstalker red hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Wella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wella. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Religious. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wella Goodearth, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Clerebold Langley, Male Human [Permalink]

Personal [hide]

Description: This western man wears bulky grey painted plate armor. His clothes are grease stained in places. His hair is black and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. Clerebold was born on a far western plains where he grew up under the tutelage of his father, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Clerebold Langley, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)17 (+3) 10 (+0)8 (-1)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp. 1 Disguise kit.


Social Check DCs

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