Reynard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His white hair has been sun bleached extensively. His brown eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Reynard hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up whip and armor he uses now. He now mingles about in high society.
Motivation: A deep hatred of dire rats.
Ideals: Gifted, Philantrophist. Bonds: Rich, Enemies, Nature. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Diggory Benson, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is knotted and matted. His gray eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Mercenary business at a young age. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He now mingles about in high society.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich, Job. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Shadow In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her yellow fur is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: Eccentric and domineering, Shadow will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south, but her parents moved at a very young age to the north. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job; and a strong sense of loyalty to elven people
Ideals: Extrovert, Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Astaro Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. She keeps her long dark red hair kept up in a rat tail. Her gold eyes dart from person to person.
Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Bricklayer profession.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Astaro and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Server responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Diesa Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is red. Her blue unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the south. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Diesa has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Athletic, Pacifist. Flaws: Disease. Bonds: Criminal record. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp.
Art Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. He wears his red fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shoemaker father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Addict, Disease. Occupation: Gardener
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 0 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 5 (-3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Minor magic item.
Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. She has done her best to style her red fur to look like a famous performer. She has several tiny aquamarine earrings on each ear.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Money/treasure; and seeks redemption
Flaws: Ugly, Mundane, Disease. Bonds: Rich, Criminal record. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Hourglass.
Naivara Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She has a moderate pudge and is not very fit. Her white hair is cut short. Her gray eyes peer out from beneath her top blue hat.
Personality: She likes to make people angry or surprised. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Map Maker soon after.
Motivation: She's looking for her big break; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Hugh Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His red hair is braided into rings. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
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