Himo Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs, and sports empty pouches on his belt. His auburn hair is long and unkept. He has gray eyes.
Personality: Himo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He comes from a rich western family. When Himo reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Rich, Military. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 5 (-3) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Chrysoprase (80 gp). 1 Everburning torch.
Kildrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this western man typically wears grey cloth garments or leather armor. He keeps his white hair in a flapper bob. He has several tiny sapphire earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
Krûk Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with green socks and a vest with buckled shoes. His red hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Moonstone (30 gp).
Theodoric Fidget, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple grey robe with green stripes complete with hood. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Enemies, Mentor. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Abalaba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a tan poncho over her likewise colored trousers and shirt. Her blonde hair is long and unkept. Her ears are large.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Butcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise her children well.
Ideals: Justice. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Family. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Pink pearl (90 gp). Carnelian (20 gp). 1 Half-Plate.
Flask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and green handkerchief worn on his left side and is in decent physical shape. His cinnamon fur is smooth and relatively long. His amber eyes peer out from beneath his top brown hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Bonds: Criminal record, Mentor, Rich, Job. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Blue quartz (10 gp). Pink pearl (100 gp). Jade (100 gp). 1 Masterwork Uncommon Weapon.
Nissa Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her red hair is braided into rings. She has gleaming, smiling amber eyes.
Personality: Nissa is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Depressed, Shy. Bonds: Nature, Adventurer, Job. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp.
Nybarg Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man has a large black mantle and cape that has been intricately interwoven into his grey robe and is in decent physical shape. His silver hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 190 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Diggory Ramsay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant amber.
Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Miner, who enjoyed hunting, Diggory was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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