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NPC Generator

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Advanced [show]


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean blue cloak covering his clean studded leather. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Fletcher, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy. Bonds: Family, Criminal record, Job. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Faral Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears just a blue suit. She has done her best to style her auburn hair to look like a famous performer. She has a tattooed face.

Personality: She dislikes all the random violence that takes place in the south. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Hunter, Faral learned a great deal about her mother's area of expertise. A gifted student she started as a Detective, but she got bored and became a Hunter. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Pacifist. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Faral Cithreth, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 4 (-3)15 (+2) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Chrysoberyl (60 gp).


Social Check DCs


Názkûga Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears black cloth garments or leather armor. With a patchy auburn beard and wild auburn hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west his family was never financially stable. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Názkûga Breeden, Male Half-Orc Sorcerer 3
Medium (5'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20000 cp.


Social Check DCs


Shadow Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white fur is still thick. She has a dull look in her copper eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. Shadow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Gifted, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Shadow Moon, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +5, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp.


Social Check DCs


Bernard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is afraid of women and trembles around them

History: He got into the Dilettante business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has achieved small success as a Dilettante.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Bernard Whitby, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Chassath Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized opal on her right hand. Her crest is cut close to her head. Her red eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Masseuse and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Disease. Bonds: Rich, Slave, Job. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Chassath Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. Azurite (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is black and curly. Her amber eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. She also is a firm believer in the womanly ideal.

History: When she was but 4 years old her parents immigrated from the south. When Art reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove her worth to the world; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Military. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Art In Woods, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 11 (+0)19 (+4)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Ahlyssa Vance, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She left for the north, certain she would find work there.

Motivation: She is greedy; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Justice. Bonds: Adventurer, Immigrant, Rich. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Ahlyssa Vance, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Peridot (40 gp). 1 Magnifying glass.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long white hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Werydd studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: Further expansion of business; and to reunite with her absent mother

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Werydd Ironfist, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)7 (-2) 11 (+0)9 (-1)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Rock crystal (20 gp). 3 Holy water.


Social Check DCs

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