Lavinia Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is cut jaggedly and amateurishly. Her gray eyes are slightly larger than normal.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Lavinia was born with her mother's beautiful face. Her mother was a mechanic, and taught her how to fix just about anything. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Solid gold idol (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Solid gold idol (400 gp).
Lia Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this woman usually wears her violet robe and has her club always slung over her shoulder. Her chestnut hair is singed and shortened. Her eyes, though not visible through her cowl, are amber.
Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. Lia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon.
Raam Bright, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amber on his left hand. His feathered hat is riddled with cuts and holes. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Flaws: Ugly, Secretive. Bonds: Rich, Criminal record, Military. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Dazzazn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His copper crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Himo Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. His chestnut hair is greasy and uncared for. His gray eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Brass mug with jade inlays (300 gp).
Flame Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She has moderate length gray fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with writing.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Tanner and found it very stressful. She has never given up on her writing dream.
Motivation: She is unsatisfied with her job.
Ideals: Joker, Artistic. Bonds: Mentor, Job. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Keyleth Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many red ritualistic tattoos. She wears a faded coat and loose pants complete with deerstalker hat. Her chestnut hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the north to a Server, Keyleth learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She used her abilities to travel the world and help people.
Motivation: Doesn't want to be a Server and was forced into it by her family; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Fivin Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has styled his chestnut hair well, parting it to the right. He has a dull look in his amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Serpent Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a pastel and brown robe with the hood down. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a forest tribe. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has since lost track of the people in her past.
Motivation: To clean up the streets; and a strong sense of loyalty to gnomish people
Ideals: Optimist. Flaws: Racist. Bonds: Family, Nature, Guardian. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
