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NPC Generator

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Advanced [show]


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Mercenary. He has moderate length golden hair. His eyes are blue and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Harbek was raised in a hard working conservative environment. Cursed with unlife at a very young age, Harbek has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Impeccable, Fighting. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Darkwood Shield.


Social Check DCs


Shivering Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His fur is lavender, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Nature. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Shivering Of Wine, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 6 (-2)6 (-2)
Skills History +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Golden pearl (100 gp). Moonstone (80 gp).


Social Check DCs


Halander Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Halander was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Halander Thistletop, Male Halfling Sorcerer 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Simon Clive, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Bricklayer, his mother struggled to pay the bills. A gifted student he started as a Bricklayer, but he got bored and became a Bellfounder. He has worked as a Bellfounder like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Simon Clive, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Muggrish Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Sculptor does. He has done his best to style his auburn hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He enjoys reading and quiet.

History: Born in the east to a Sculptor, Muggrish learned a great deal about his mother's area of expertise. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Sculptor like his mother before him.

Motivation: He wants revenge against illithids.

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Muggrish Melancon, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)10 (+0) 7 (-2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with Stetson hat. His skin is also unnaturally pale. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fonkin is combative with any and all who dare try his patience in the slightest.

History: Fonkin hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Enemies, Job. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Fonkin Raulnor, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. Her white hair, when down, is lengthy. Her eyes are a pleasant violet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also is a firm believer in the womanly ideal.

History: Helja was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Helja Hammerstone, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 14 (+2)3 (-4)
Skills Intimidation -2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ownka Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her scimitar. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and curly. Her amber eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Ownka Gracey, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amethyst (90 gp).


Social Check DCs


Eida Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears red painted combat armor at almost all times. She wears her silver hair down. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a Bookbinder, her mother struggled to pay the bills. Through the years after Eida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Eida's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Eida Wildheart, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 pp. Red garnet (120 gp). Moss agate (8 gp). Iolite (30 gp).


Social Check DCs

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