Harbek Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Mercenary. He has moderate length golden hair. His eyes are blue and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Harbek was raised in a hard working conservative environment. Cursed with unlife at a very young age, Harbek has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Impeccable, Fighting. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. 1 Darkwood Shield.
Shivering Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His fur is lavender, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Nature. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp. Golden pearl (100 gp). Moonstone (80 gp).
Halander Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Halander was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Simon Clive, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Bricklayer, his mother struggled to pay the bills. A gifted student he started as a Bricklayer, but he got bored and became a Bellfounder. He has worked as a Bellfounder like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Muggrish Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Sculptor does. He has done his best to style his auburn hair to look like a famous performer. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He enjoys reading and quiet.
History: Born in the east to a Sculptor, Muggrish learned a great deal about his mother's area of expertise. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Sculptor like his mother before him.
Motivation: He wants revenge against illithids.
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Just what you see.
Fonkin Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with Stetson hat. His skin is also unnaturally pale. His white hair has been sun bleached extensively. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fonkin is combative with any and all who dare try his patience in the slightest.
History: Fonkin hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Enemies, Job. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Helja Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. Her white hair, when down, is lengthy. Her eyes are a pleasant violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also is a firm believer in the womanly ideal.
History: Helja was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Ownka Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her scimitar. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Amethyst (90 gp).
Eida Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears red painted combat armor at almost all times. She wears her silver hair down. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Bookbinder, her mother struggled to pay the bills. Through the years after Eida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Eida's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 150 pp. Red garnet (120 gp). Moss agate (8 gp). Iolite (30 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

