Fargrim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to hide his balding. His hazel eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: Fargrim was born in the west. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Persistence, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp.
Lidda Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a fancy red dress. Her tied-back hair is auburn. Her eyes are a pleasant amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Architect soon after.
Motivation: Sabotage a competitor; and she wants to meet her childhood hero
Flaws: Sensitive, Shy. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Architect
Voice: German accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Tordrid Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear grey pants and tee shirts. Her long brown hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of southern immigrants she idolized her mother. Through the years after Tordrid was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tordrid's mother didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 310 gp.
Ortegar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Ortegar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and a strong sense of loyalty to dwarven people
Flaws: Insomniac, Insane, Shy. Bonds: Attractive. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Trag Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Sculptor uniform. His wide-brimmed hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: Sold as a small child to a slaver, Trag was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp.
Isabella Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. She wears her brown hair up in a very large beehive style do. Her fierce hazel eyes like to dwell on things.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is lazy, self-centered, vain, and jealous.
History: She is a Maurezhi in disguise. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She now travels the world, in search of power and loot.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and a deep hatred of goblins
Ideals: Athletic. Flaws: Selfish, Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Quarethon Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin blue vertical stripes and green pants, and sports empty pouches on his belt. His copper crest is matted, messy, and big. He has several tiny amber earrings on each ear.
Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Syllin Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her black hair, when down, is lengthy. Her fierce amber eyes like to dwell on things.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She plays an instrument quite well.
History: Syllin was born with her mother's beautiful face. Over the years she perfected her riding and shooting skills. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Nature. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. 1 Darkwood Shield.
Irann Horineth, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in blue turtlenecks beneath a grey coat with blue slacks. She wears her hair in dreadlocks. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Irann wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Irann studied abroad. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Debt. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
