Vani Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear red clothing when she does not wear armor. Her black hair is singed and shortened. She wears an eyepatch.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Vani was born in the west. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Seeks redemption.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Criminal record, In love. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Radomir Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He is bristling with hidden weapons, mostly lances and ceremonial daggers. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Radomir was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has achieved small success as a Painter.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Criminal record, Guardian, Job. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. Tourmaline (80 gp). 1 Masterwork Common Melee.
Cairn Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a green and grey handkerchief worn on his right side. His black hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Insomniac, Hedonist. Bonds: Job, Family. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. Amber (110 gp). 1 Masterwork Common Ranged Weapon.
Shax Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying white hair a little too much giving a sharp white color. She has gleaming, smiling black eyes.
Personality: She loves telling others what to do and how they should feel about things. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and money/treasure
Ideals: Opinionated, Optimist. Bonds: Immigrant, Adventurer, Rich. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp. 1 Half-Plate.
Ar-Pratu Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Shy, Insane. Bonds: Poor. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp. Onyx (40 gp). Chrysoprase (40 gp).
Margery Northcott, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Philantrophist, Professionalism, Fighting, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Astaro Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with brown and yellow striped suspenders. She wears various colorful collared shirts. She carries with her a set of bastard swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her small hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are silver.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to fit into much smaller and tighter spaces than normal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Coral (150 gp). Hematite (14 gp). 1 Masterwork manacles.
Ahinar Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow vest and prefers pastel and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is styled in orderly dreadlocks. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Ahinar and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp.
Quick Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. Her cinnamon fur is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. As long as the job gets done she does not care how it got done.
History: Sold as a small child to a necromancer, Quick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break.
Ideals: Professionalism. Flaws: Greedy. Bonds: Attractive, Mentor, Nature. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Rose (50 gp).
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