Sammal Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has styled his purple hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He has always had a great fascination with Halfling culture. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Halfling compassion; and wants to work out more often
Ideals: Athletic. Flaws: Racist, Lazy. Bonds: Attractive, Poor. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Half-Plate.
Traki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan shirt with thin blue vertical stripes and grey pants. His hair is cut close to his head. He has violet eyes and a tan hat with a blue feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Stylist, who enjoyed hunting, Traki was taken on many hunting expeditions. A freak accident while working with his Stylist mother left him crippled. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 sp.
Gunnloda Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of her god around her neck, and a shield on her belt. She is muscular with a powerful set of arms. Her hair is long and black with streaks of red, and is pulled back with small grey clips. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.
History: She got into the Fletcher business at a young age. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She then took over the family business and is one of the better Fletcher for hire.
Motivation: To be a Actor again; and expand her business
Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp.
Agatha Rylan, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She is bald on top and has large blonde tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Agatha would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Agatha hails from a village terrorized by goblins. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Enemies, Adventurer. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Akra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. She wears a feathered hat to cover her moderate length copper crest. Her gold eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She struck the Spice Merchant job and began her own company from there.
Motivation: She's looking for her big break; and a strong sense of loyalty to tiefling people
Flaws: Racist. Bonds: Job, Rich, Adventurer. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Pink pearl (50 gp). Sard (60 gp).
Galiena Payton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She wears her hair in dreadlocks. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Justice, Optimist, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1600 sp.
Nithther Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has no crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: Nithther was born in the west. At a young age he loved to build and create. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. A miniature golden chest with tiny emeralds lining the top (170 gp).
Orryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky blue painted plate armor. With a patchy brown beard and wild brown hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Banker. He cannot resist a sob story and will often dote over anyone who has one.
History: Orryn was born with his father's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Bonds: Attractive, Job, Criminal record, Family. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp. Freshwater pearl (14 gp). Black pearl (300 gp). Black pearl (300 gp).
Wrenn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Mentor, Religious. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
