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NPC Generator

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Advanced [show]


Art Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her white fur well, parting it to the left. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to her, and she is able to talk to them.

History: A powerful necromancer made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Art Of Shadows, Female Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Anne Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. She wears her white hair down. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and to reunite with her old friends

Ideals: Joker, Fighting. Bonds: Nature, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Anne Wiseacre, Female Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)18 (+4) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Celestial, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has styled his white fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Two Llamas took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Flaws: Insomniac, Lazy. Bonds: Enemies, Mentor, Nature, Religious. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Obsidian (8 gp).


Social Check DCs


Millicent Copeland, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and a wedding ring on her left hand. She has auburn hair. She has a dull look in her blue eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her father's forge. She hasn't been sleeping well lately.

Motivation: Regain custody of her daughter; and sabotage a competitor

Flaws: Shy, Insomniac. Bonds: In love, Job, Rich, Family. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Millicent Copeland, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 7 (-2)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Brass mug with jade inlays (100 gp). 1 Banded mail.


Social Check DCs


Ahrim Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is singed and shortened. His eyes are red.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Ahrim Prudence, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Cockaby Wildwander, Male Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Jezebeth Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her dark red hair in a flapper bob. Her eyes are likewise black.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Jezebeth Grief, Female Tiefling Sorcerer 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Pyxrin Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her white crest is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to loving parents in a slum to the south. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor, Family. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Pyxrin Ghaallixirn, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Shamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her golden hair is wavy and long. Her eyes are a pleasant amber.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered poetry. She hasn't been sleeping well lately.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and sabotage a competitor

Ideals: Professionalism, Entrepeneur, Artistic. Flaws: Insomniac. Bonds: Job. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Shamil Bafflestone, Female Gnome Sorcerer 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs

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