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NPC Generator

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Advanced [show]


Xappan Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He keeps his long blue hair kept up in a rat tail. His black eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Xappan took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has never given up on his dancing dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Immigrant, Slave, Nature. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Xappan Sympathy, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting black shirt and pants. He has wavy red crest. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with painting.

History: He was born several months after his mother was called into army service. He has had some formal painting training, and achieved minor success. He then took over the family business and is one of the better Mason for hire.

Motivation: Revenge; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Military, Job, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. 1 Holy water.


Social Check DCs


Great Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large brown jacket. Her white fur has been sun bleached extensively. She has yellow eyes and a brown hat with a tan feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Great was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Great grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Great. Recently she has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Dwarven people; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Racist. Bonds: Criminal record, Family, Poor, Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Great Hummingbird, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Gaaki Presley, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her white hair is styled in orderly dreadlocks. Her violet unseeing eyes seem to look past you.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gaaki took refuge in the large cave and found the beat up bastard sword and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Job, Family, Military, Nature. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Gaaki Presley, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)14 (+2) 10 (+0)7 (-2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Trym was born the youngest of three triplets. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and a deep hatred of gnolls

Flaws: Ugly, Shy. Bonds: Adventurer, Family, Enemies. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Trym Shirley, Male Human Sorcerer 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp.


Social Check DCs


Adran Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a yellow suit. His black hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Bookbinder again; and expand his business

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Job, In love. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Adran Sherman, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 6 (-2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Carlin Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. She has styled her black hair well, parting it to the left. She is baby faced.

Personality: Carlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the north to a Gardener, Carlin learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Gardener.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Carlin Ningel, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a small hat to hide his balding. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Bonds: Attractive, Family, Adventurer, Military, Slave. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Adelard Barton, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Akmen Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is red and curly. His red eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Akmen embodies much of what other species detest in the Tieflings. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Navigator, his father struggled to pay the bills. His father was a soldier and died while he was still young. Akmen was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Military. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Akmen Soft, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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