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NPC Generator

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Advanced [show]


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly swords and sais. His brown fur is knotted and matted. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Secretive. Bonds: Criminal record, Has a crush, Religious, Family. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tricking In Woods, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp.


Social Check DCs


Vezera Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely black suit with grey socks and a vest with buckled shoes, and carries shortspears. Her brass crest is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.

History: Vezera was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Doctor.

Motivation: To be a Layabout again.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Vezera Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 16 (+3)17 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Malachite (14 gp).


Social Check DCs


Skûn Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. He has a long black beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Disease, Cynical, Forgetful. Bonds: Religious. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Skûn Conway, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Cloth of gold vestments (30 gp).


Social Check DCs


Jebeddo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears a fancy tan suit. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy, Disease. Bonds: Attractive, Poor, Has a crush, Adventurer. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Jebeddo Scheppen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Kilia Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are likewise gray.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: She is wracked by social anxiety; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Disease, Insomniac, Fearful. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Kilia Rakankrak, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 18 (+4)8 (-1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Diesa Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is physically well-built. She wears a colorful flower in her brown hair. Her eyes are brown and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.

History: She was raised in a desert tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Diesa Steelfist, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. 4 Holy water.


Social Check DCs


Tawna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing white shirts, loose pants, and blazers most of the time, she is not a threatening figure. Her blonde hair is well kept. Her fierce green eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has all her life been fascinated with singing.

History: Tawna was raised in a hard working conservative environment. She was taken from her home at a very young age. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to be a apothecary again

Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Tawna Underfoot, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills History +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Osah Honor, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. She has moderate length silver hair. Her white eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin

Voice: German accent

Attributes [hide]

Osah Honor, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp.


Social Check DCs


Aust Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his bow. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has chestnut hair. He has amber eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aust was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new navigator responsibilities is difficult

Flaws: Disease, Fearful. Bonds: Enemies, Job. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Aust Ofandrus, Male Elf Sorcerer 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 18 (+4)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs

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