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NPC Generator

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Advanced [show]


Gorgûm Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a black and tan robe with the hood down, and a wedding ring on his right hand. His hair is black, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Dragonborn culture. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a son. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and a strong sense of loyalty to dragonborn people

Ideals: Logical. Flaws: Racist. Bonds: In love, Attractive, Criminal record. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Gorgûm Ramsey, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Tervaround Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright tan dresses and hats. She has a very tight haircut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Tervaround was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants a kiss; and she has a rivalry with the church that dominates her actions

Flaws: Depressed, Insane. Bonds: Attractive, Religious, Poor, Has a crush. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Tervaround Loofollue, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp.


Social Check DCs


Thar Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Thar was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thar took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Persistence. Bonds: Slave, Rich, Nature. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Thar Tewksbury, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)13 (+1) 18 (+4)6 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Smoky quartz (60 gp).


Social Check DCs


Heward Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are violet and beady.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the old dungeon and found the beat up mace and armor he uses now. He has never given up on his writing dream.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Arnuanna, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Moonstone (80 gp).


Social Check DCs


Vicky Easton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has slicked back black hair. She has brown eyes.

Personality: She will rave to anyone who will listen. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many dire rats want her driven away.

Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Vicky Easton, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Myria Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her red hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a very good compulsive liar and kleptomaniac.

History: She was born several months after her mother was called into army service. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels the way she acts is they only way to get by in the world; and she has decided she is irredeemable

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Myria Goodbarrel, Female Halfling Sorcerer 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 500 sp. 3 Smokesticks.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His fur is cut close to his head. He has several tiny sapphire earrings on each ear.

Personality: Nimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Layabout, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and sabotage a competitor

Ideals: Extrovert, Gifted, Entrepeneur. Bonds: Rich, Job, Adventurer. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Nimble Wind, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Medicine +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Sard (50 gp).


Social Check DCs


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large brown jacket. Her cinnamon fur is lengthy. Her yellow unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great joy in being the best Knight in town.

History: Ethereal hails from a village terrorized by dire rats. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She has achieved small success as a Knight.

Motivation: Find a way to reverse the transformation of her brother; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Disease, Sensitive. Bonds: Job, Enemies, Slave, Family. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tyna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: Tyna is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.

History: She served in the navy to pay for her family's outstanding loans. When Tyna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Tyna Strongbones, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1300 sp. 4 Tanglefoot bags.


Social Check DCs

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