Whurbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Margery Browning, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'5" and wears a brown coat over a white low-cut shirt, and a broad hat upon her head. Her right hand appears badly burned and disfigured. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She never wears the same outfit twice, unless she absolutely has to.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Mardnab Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her hair is brown and curly. Her eyes, though not visible through her cowl, are green.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Marshal job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Bonds: Attractive, Job, Criminal record, Mentor, Enemies. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 18 (+4) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Giant
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Isabella Cotton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dark leathers with embroidery. Her brown hair is cut jaggedly and amateurishly. She has gray eyes and a grey hat with a green feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Banded agate (16 gp).
Ghâm Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright black suits and hats. He has a long brown beard with little hanging trinkets. His fierce gray eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ghâm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.
Motivation: To reunite with his absent mother; and he's looking for his big break
Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp. Brown-green garnet (150 gp).
Osco Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears a red shirt with thin brown vertical stripes and violet pants. His clothes are grease stained in places. He has moderate length auburn hair. His fierce green eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Blacksmith father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Joker. Flaws: Addict, Disease. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 280 gp. Coral (80 gp).
Dara Nailo, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan vest and prefers pastel and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her red hair in a pixie cut. Her hazel eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Dara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Drogo Mitchell, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His silver hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Drogo was born with his father's beautiful face. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic, Forgetful. Bonds: Poor, Attractive, Religious. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Unvera Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. She keeps her golden hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.
History: Unvera lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: To be a Crown-heir again; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Bather
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 210 gp. Tourmaline (60 gp). Jade (60 gp).
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