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NPC Generator

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Advanced [show]


Irann Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Knight. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Irann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Irann was born in the north. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: Wants to open a new tavern; and she uses money and sex appeal to get what she needs

Ideals: Persistence. Bonds: Job, Attractive, Military, Rich. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Irann Mundy, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Morkral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Disease, Terse, Fearful. Bonds: Nature. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Morkral Trueanvil, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. He wears his red hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Extrovert. Flaws: Greedy. Bonds: Immigrant, Attractive. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Senteq Timbers, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Emma Blackwood, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries sickles. She has silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Emma Blackwood, Female Human Sorcerer 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man prefers to wear brown pants and tee shirts. He has styled his silver hair well, parting it to the right. This green eyed easterner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Miner, his father struggled to pay the bills. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. After a long history of fighting, Beloril and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Hedonist, Greedy. Bonds: Poor. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Beloril Morigak, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)6 (-2) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Tourmaline (150 gp). Iolite (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Chad Leighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bowyer.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Chad Leighton, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs


Sarai Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Eccentric and domineering, Sarai will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Retire the richest woman in the west; and she has money and likes to spend it

Ideals: Entrepeneur, Extrovert, Professionalism. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Sarai Greenbottle, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Red spinel (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his grey robe and has his sword always slung over his shoulder. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and further expansion of business

Ideals: Optimist. Flaws: Cynical. Bonds: Nature, Criminal record, Job. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Dain Dankil, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Jade (110 gp).


Social Check DCs


Sarai Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long golden hair reaches down to her waist. Her green eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.

Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Poor. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sarai Copperkettle, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp. 1 Masterwork studded leather.


Social Check DCs

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