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NPC Generator

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Advanced [show]


Nadarr Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His bronze crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 7 years old his parents immigrated from the south. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nadarr Qyxpahrgh, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Pikar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His golden hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pikar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pikar. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Family, Criminal record. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Pikar Shadowquick, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 12 (+1)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 gp.


Social Check DCs


Rohesia Wentworth, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey top hat and grey clothes. Her chestnut hair is well kept. She has a dull look in her hazel eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a wizard, Rohesia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage; and she's looking for her big break

Flaws: Ugly, Insane. Bonds: Guardian, Adventurer, Mentor, Family. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Rohesia Wentworth, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Traulam Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a violet costume with the symbols of magic on her torso. She sports a flattop hair cut. Her eyes are gray and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and she doesn't get along with people that don't share her tastes

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Rich, Family. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Traulam Lathalas, Female Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2400 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).


Social Check DCs


Aramil Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Animal Trainer, Aramil learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional, PTSD. Bonds: Rich, Job, Attractive. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Aramil Mancilla, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)14 (+2) 12 (+1)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Gunter Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. He is physically well-built. His silver hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Selfish, Mundane. Bonds: Mentor. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Gunter Liadon, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Ahinar Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is black and curly. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To prove her worth to the world; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Criminal record, In love. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Ahinar Dulmage, Female Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 6 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Dagger Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur is knotted and matted. Her eyes are copper and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Dagger Paws, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Tagga Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'8", this woman wears a white tunic with red highlights, and long grey pants that bunch up around her shoes. Her brown hair is singed and shortened. She has several tiny ruby earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She invites people to come help in her community garden.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tagga Hampton, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Amethyst (110 gp).


Social Check DCs

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