Helja Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She is portly but not overly obese. Her hair is silver and very short. She has several tiny aquamarine earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.
History: She was born in a small desert village. Helja liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Kilia Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears many layers of old clothing at all times. She sports black long hair. Her eyes are violet and catlike.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has all her life been fascinated with painting.
History: She was born to loving parents in a slum to the south. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, In love. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp.
Andraste Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear tan tank tops with black skirt. Her golden hair is long and unkept. Her eyes are gray and beady.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Andraste was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Depressed. Bonds: Religious, Poor, Adventurer. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 3 (-4) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Jet (70 gp). 3 Alchemist’s fire.
Zaffrab Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Hunter. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Zaffrab wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a slaver, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zaffrab took refuge in the old dungeon and found the beat up flail and armor he uses now. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Bonds: Rich, Adventurer, Mentor, Nature. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Alchemist’s fire.
Reeza Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a white armored body suit, with a simple brown line shooting up and back down, marred by beers. Her hair, while still mostly black, has prominent grey streaks. She has amber eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Reeza was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage
Flaws: Ugly, Hedonist. Bonds: Family, Religious. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Salanop Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: This woman loves singing and to teach people singing more than just about anything. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the east, but her parents moved at a very young age to the south. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Pûg Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'10" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He has a dull look in his green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Pûg grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and to be a layabout again
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Job, Family. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. 1 Masterwork Heavy wooden shield.
Barbena Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey costume with the symbols of luck on her torso. Her golden hair is braided into rings. She has blue eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Barbena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in the north her family was never financially stable. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Barbena and her spouse have recently divorced.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Elama Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is auburn, silky, and of moderate length. Her fierce gray eyes like to dwell on things.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Elama was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Elama's father didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Junk Dealer
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
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