Abad Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is purple, silky, and of moderate length. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle.
Ideals: Logical. Flaws: Addict, Depressed. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Infernal, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Hadarai Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Barber does. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: This man loves dancing and to teach people dancing more than just about anything. He enjoys reading and quiet.
History: Hadarai was raised in a hard working conservative environment. His childhood dream was to be a Miner, but he was a colossal failure. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Artistic, Logical. Bonds: Job, Attractive. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Hobart Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair down. His violet eyes peer out from beneath his Stetson white hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of orcs once and for all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Seeks redemption.
Ideals: Gifted. Bonds: Attractive, Criminal record, Enemies. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp.
Kriv Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He wears a broad hat to cover his moderate length brass crest. His gold eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp.
Everard Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large yellow jacket. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.
History: Everard hails from a village terrorized by gnolls. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Emotional. Bonds: Military, Enemies, Slave. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Fibblestib Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair up in a very large beehive style do. He has several tiny amethyst earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Marshal profession.
History: Fibblestib hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Mason.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. 1 Antitoxin.
Vani Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Gifted from a young age, Vani studied abroad. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Terse, Antagonistic. Bonds: Rich. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Hatae Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a blue tunic with red highlights, and long violet pants that bunch up around her shoes. She wears her blonde hair down. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: Hatae was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Elven conditions. She then took over the family business and is one of the better Spy for hire.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Pacifist. Flaws: Secretive, Racist. Bonds: Attractive, Job, Slave. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Joan Shelly, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her crossbow. She wears her brown hair up in a very large beehive style do. Her eyes are brown and beady.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Joan was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Joan's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Joan and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
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