Three Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red fur is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. Three abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Three and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Three discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Three fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk.
Flaws: Insomniac, Fearful, Disease. Bonds: Adventurer, Attractive. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. 1 Half-Plate.
Ermina Rayden, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is chestnut and curly. Her amber eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with painting.
History: She was born the only child of a wealthy merchant. Her psionic abilities were realized during a raid on her village. She has never given up on her painting dream.
Motivation: Retire the richest woman in the north; and she is greedy
Ideals: Philantrophist, Artistic, Entrepeneur, Gifted. Bonds: Immigrant, Rich. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Vaina Aloro, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a large blue jacket. Her hair is chestnut and very short. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is a Doppelganger in disguise. In her 12th year, her parents were killed by a gnolls raid, leaving Vaina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Seeks redemption; and she desires power and/or immortality
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Enemies, Criminal record. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Adran wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Logical. Bonds: Military, Religious. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Hubert Dryden, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to get a good night's sleep
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Nimble Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she likes to wear brown tank tops with blue skirt. She wears a wide-brimmed hat to hide her balding. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She plays an instrument quite well.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well
Ideals: Disciplined, Artistic. Bonds: Military, Family, Job. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Azurite (10 gp). Amber (90 gp).
Pandjed Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt with thin tan vertical stripes and yellow pants. His scarlet crest is unkempt and raggedy. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Kite Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her white fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is an amazing painter.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She was granted arcane powers by her dying brother.
Motivation: Regain custody of her son; and to get a good night's sleep
Ideals: Athletic, Gifted, Artistic. Flaws: Insomniac, Shy. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. Bloodstone (60 gp).
Ûshgol Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: Ûshgol was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He became a Blacksmith soon after.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!