Ombul Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Stylist does. He is bristling with hidden weapons, mostly daggers and scimitars. His hair, while still mostly golden, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east, but his parents moved at a very young age to the south. He worked as a nervous Stylist and found it very stressful. He left for the east, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Criminal record, Immigrant. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. Red garnet (100 gp).
Vondal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a grey and blue robe with the hood down. He has styled his golden hair well, parting it to the left. His amber unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Gifted, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Zunn Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Bounty Hunter uniform. His golden hair is cut short. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Bounty Hunter. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the south, but his parents moved at a very young age to the north. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Fisher again; and sabotage a competitor
Bonds: Job, Attractive, Adventurer, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 sp.
Hatae Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tattered old clothes. Her red hair is wavy and long. Her eyes are amber and beady.
Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Sculptor, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and to be a sculptor again
Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Eye agate (9 gp).
Kody Reed, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears baggy grey pantaloons and a black scarf. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: To unite with his sister; and doesn't want to be a miller and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Brass mug with jade inlays (300 gp).
Orla Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. Her blonde hair is cut short. She has a dull look in her brown eyes.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Ploughman and found it very stressful. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 2 Thunderstones.
Dondon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt, and carries halberds. His golden hair is greasy and uncared for. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Dondon was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To protect his home; and an old rival family wants him found
Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Secretive. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
River Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his beige fur in a flapper bob. His yellow eyes peer out from beneath his Stetson pastel hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. River was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Criminal record, Rich. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Terran, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Bertram Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has a long silver beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Calm and collected, he is a well trained Priest. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic, Persistence. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
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