Luthra Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her hair is greying and her face has many wrinkles. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Terse. Bonds: Attractive, Rich, Nature, Job. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 7 (-2) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. 1 Chain shirt.
Rinn Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. She keeps her blonde hair in a flapper bob. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: She was raised by priests from a young age. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and her religion dominates her actions
Flaws: Insane. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Naivara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). She has no hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of brigands once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Great Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. His orange fur is heavily combed to the left. He wears a mask on his face.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and gnomish compassion
Ideals: Joker. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: White pearl (50 gp).
Faral Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a tan suit. Her hair is white and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast mountains. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and revenge
Flaws: Fearful. Bonds: Attractive, Enemies, Nature, Family. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Seere Sly, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who dresses well, wearing black shirts, loose pants, and blazers most of the time, she is not a threatening figure. She has purple hair. She wears a mask on her face.
Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She feels threatened by others; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Pallabar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. His eyes are a pleasant green.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 500 gp. Moss agate (11 gp). Chrysoprase (80 gp). Blue star sapphire (500 gp). Alexandrite (200 gp).
Thar Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a top hat to cover his moderate length brown hair. He has green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Debt. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Ashgarn Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. He has a hunchback. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp. Jade (40 gp). 1 Masterwork Uncommon Weapon.
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