Moon Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing a long, brown cloak. Her orange fur is still thick. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Tabaxi people; and meet up once more with her childhood friend
Ideals: Joker, Entrepeneur. Flaws: Addict, Racist. Bonds: Rich, Adventurer. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Enidda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'1" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy white hair. Her gray eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.
Motivation: She is greedy; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Criminal record, Nature. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Alice Law, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her golden hair is cut jaggedly and amateurishly. Her gray unseeing eyes seem to look past you.
Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.
History: She was born in a small forest village. Alice was born on a far eastern forest where she grew up under the tutelage of her father, an expert Map Maker. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Ella Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears skinny pants and wears a yellow and green robe with the hood down. Her hair is chestnut and curly. She has gleaming, smiling green eyes.
Personality: She dislikes all the random violence that takes place in the north. She never wears the same outfit twice, unless she absolutely has to.
History: Ella hails from a village terrorized by illithids. In her 18th year, her parents were killed by a illithids raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: A deep hatred of illithids; and she is currently in port desperately looking for someone to get her out
Ideals: Pacifist, Artistic. Bonds: Enemies, Job, Slave. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 gp.
Vonbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is thinning but still full. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Architect mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Poor. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Arara Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tight fitting tan shirt and pants. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She would rather hide behind her crafts than deal with other people.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Adventurer, Rich. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Cask Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown shirt with thin grey vertical stripes and black pants. He is muscular with a powerful set of arms. His beige fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.
History: He was born in a small desert village. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Half-Orc people; and he's looking for his big break
Flaws: Ugly, Racist. Bonds: Has a crush, Nature, Adventurer. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 sp. 3 Tanglefoot bags.
Jheri Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green shirt with thin black vertical stripes and green pants. Her rusty crest is lengthy and is close to two feet long. Her eyes are a pleasant red.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. After a long history of fighting, Jheri and her spouse have recently divorced.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Impeccable, Logical, Athletic. Flaws: Antagonistic. Bonds: Religious. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Jet (100 gp). 1 Banded mail.
Vistra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Vistra was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Ugly, Racist. Bonds: Nature, Military. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 3 (-4) | 5 (-3) |
Senses Passive Perception 6
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved bone or ivory statuette (100 gp). 1 Half-Plate.
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