Merla Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is still thick. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Addict. Bonds: Rich, Religious, Mentor. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 9000 cp.
Burto Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Fisher and found it very stressful. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Religious. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp. 1 Half-Plate.
Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears brown trousers with white and green striped suspenders. He wears various colorful collared shirts. His cinnamon fur is knotted and matted. His green unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.
History: He was born at the edge of vast mountains. After coming to the age of reason, Art took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Scribe.
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Nature. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
Hamil Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears a white shirt with thin tan vertical stripes and white pants. His clothes are grease stained in places. His head has been shaved. His ears are large.
Personality: He dislikes all the random violence that takes place in the south. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: A deep hatred of dire rats; and he is wracked by social anxiety
Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 11000 sp. 1 Minor magic item.
Damakos Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His white hair is drawn into a tight pony tail with a cross scrunchie. He has black eyes and a black hat with a brown feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Military. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Aura Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely brown suit with blue socks and a vest with buckled shoes. She has no fur. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Aura lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Aura was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Aura and her spouse have recently divorced.
Motivation: Doesn't want to be a Barrister and was forced into it by her family.
Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Military. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp.
Tricking Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has the majority of her body covered in plate. Her fur is black, silky, and of moderate length. Her eyes are copper and catlike.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Chrysoberyl (100 gp).
Shava Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black costume with the symbols of the sun god on her torso. Her blue hair is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Navigator, Shava learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She struck the Navigator job and began her own company from there.
Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage
Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Ovina Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. She has styled her auburn hair well, parting it to the right. This violet eyed northerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Roofer who has hired her part-time. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a brothel owner, Ovina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and she's in love
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor, Poor. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!