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NPC Generator

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Advanced [show]


Zephan Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. He has done his best to style his black hair to look like a famous performer. He has white eyes and a green hat with a black feather.

Personality: A skeptical and narcissistic man, Zephan's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Zephan Charity, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 11 (+0)20 (+5)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp.


Social Check DCs


Great Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear brown pants and tee shirts. She has wavy black fur. She has amber eyes and a brown hat with a green feather.

Personality: She is irascible and easily irritated. She is a font of random trivia from the lore and stories she has discovered

History: From birth she was tutored by a cruel and relentless mentor. Great was born on a far southern forest where she grew up under the tutelage of her mother, an expert Butcher. After a long history of fighting, Great and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Great Thunder, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp.


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform, and carries whips. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Spice Merchant business at a young age. He helped his mother out around the business and became quite the natural. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Heward Wakefield, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Obsidian (8 gp).


Social Check DCs


Isabella Ridley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She keeps her golden hair in a pixie cut. She has a tattooed face.

Personality: She is happy with her job as a Unemployed. She turns her eye from what people do, preferring to live and let live. She is lazy, self-centered, vain, and jealous.

History: She was born several months after her father was called into army service. She worked as a nervous Unemployed and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish, Mundane. Bonds: Job, Military. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Isabella Ridley, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this eastern woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her ceremonial dagger. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise brown.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Jeweler.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Liftrasa Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her silver hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.

History: Born in the north her family was never financially stable. Her mother was a mechanic, and taught her how to fix just about anything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Attractive, Adventurer, Poor. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Liftrasa Rumnaheim, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)4 (-3)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Naeris Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Naeris was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naeris decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Naeris Mystralath, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Dean Yeardley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted, Fighting. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Dean Yeardley, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Mormog Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Mormog lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Flaws: Secretive. Bonds: Poor, Immigrant, Guardian, Family. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Mormog Tattersall, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs

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