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NPC Generator

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Advanced [show]


Margery Huckabee, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is thinning but still full. She has a tattooed face.

Personality: She is fixated on the number 27. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: The child of eastern immigrants she idolized her mother. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Gifted, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Margery Huckabee, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Breena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She carries a battered sickle and tarnished greatsword as well. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Optimist. Bonds: In love, Poor. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Breena Oomtrowl, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)10 (+0) 12 (+1)6 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a grey collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his brown hair well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Disease. Bonds: Military, Family, In love. Occupation: Miller

Voice: Stutters

Attributes [hide]

Trey Livingstone, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Gimgen Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a brown scarf. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Gimgen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gimgen's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimgen Goblinbane, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Melissa Graham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She has slicked back auburn hair. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Melissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant, Mentor. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Melissa Graham, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Emen Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears baggy white pantaloons and a brown scarf. She has dyed her greying silver hair a little too much giving a sharp silver color. This gray eyed southerner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Emen and her spouse have recently divorced.

Motivation: To find somewhere to settle down; and seeks redemption

Ideals: Philantrophist. Flaws: Fearful, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Emen Asheton, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 6 (-2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Smoky quartz (40 gp).


Social Check DCs


Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair, when down, is lengthy. His brown eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wrenn is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Fletcher and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Wrenn Turen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)5 (-3) 14 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. Deep blue spinel (200 gp).


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a worn and beaten armor. Her fur is orange and very short. Her eyes are yellow and she is always smoking a pipe.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her painting dream.

Motivation: She wants to get laid; and she's in love

Ideals: Passionate, Artistic, Impeccable. Bonds: Immigrant, Has a crush. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Tricking In the Wind, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 sp.


Social Check DCs


John York, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. His silver hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: When he was but 6 years old his parents immigrated from the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Joker, Logical. Bonds: Immigrant, In love, Slave. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

John York, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs

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