Diggory Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. With bright white hair and a scraggly beard. His brown eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Diggory studied abroad. His childhood dream was to be a Miller, but he was a colossal failure. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: To pay off his debts; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Job, Debt. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Rhodochrosite (5 gp).
Arumawann Welber, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast forest. He has had some formal painting training, and achieved minor success. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 3 (-4) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal
Attacks Melee +5 / 1d6+3, Ranged -2 / 1d6-4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Dariff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt and is in decent physical shape. She wears a colorful flower in her red hair. Her eyes are a pleasant gray.
Personality: She dislikes all the random violence that takes place in the south. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Dariff was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Pacifist, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3100 sp.
Valorean Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red crest is braided into rings. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Vondal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a grey armored body suit, with a simple green line shooting up and back down. He has a hunchback. His black hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A skeptical and narcissistic man, Vondal's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Ribbles Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against drow; and further expansion of business
Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Rich, Job. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 9 (-1) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Solid gold idol (400 gp). 1 Darkwood Buckler.
Paggen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin brown vertical stripes and tan pants. He is bristling with hidden weapons, mostly longswords and longbows. His hair, while still mostly red, has prominent grey streaks. This brown eyed southerner is not easily forgotten.
Personality: Paggen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a poor family in the city he treasured whatever gifts he got. Paggen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paggen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Artistic. Bonds: Criminal record, Poor, Family, Has a crush. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Andram Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a green suit. He has done his best to style his dark red hair to look like a famous performer. His eyes are gold and catlike.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Architect. He was granted martial powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. White pearl (140 gp).
Huru Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a worn and beaten armor. Her white hair is cut jaggedly and amateurishly. She has gray eyes.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She is obsessed with her god.
History: When she was but 5 years old her parents immigrated from the west. A gifted student she started as a Junk Dealer, but she got bored and became a Engraver. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Insomniac. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!